Here is our tailored list of Things You Should Know™ when you’re building digital products.
Also, see our Recommended Reading List
Process
- Linus’ law
- Hofstadter’s law
- Goldratt’s Theory of Constraints
- Value Stream Mapping
- Little’s Law
- Critical Path Method
- Agile Software Development
Technology
Communication
People
Engineering Culture
Computer Science
- Complicated vs Complex
- Separation of Concerns
- There are only 2 hard things in Computer Science
- Idempotent Operations